In November 2013, I started working for a studio in Newcastle on there project, Circus Challenge. It is a Unity based game, that was originally being created as a collaboration between Pitbull Studio and the NHS, in the development of a method to collect various results on victims of strokes, and provide them with a fun method to perform the Fugl Meyer. A series of arm movements performed to collect the results.
My work mainly consisted of work with the fugl Myer and creating tutorial/ guide animations to indicate to the player where to place there arm, wrists and hands. I also worked on art, and 2d icons for tutorials too, and a small amount of 3D asset creation.